OrJo

OrJo (for “Joysticks Orchestra”) is a research and development project on virtual instruments orchestra practices. This project involves several partners : Puce Muse (project coordinator), LAM, the LIMSI and the company 3Dlized.
I worked with the LAM-team on the development of “Dynamic intermediate Models” for digital lutherie which involve physical, topological and statistical interactions.

Ressources

[pdf] Dynamic Intermediate Models for audiographic synthesis, Sound and Music Conference SMC 2010, Padova (It)

[pdf] A dynamic intermediate model based on cellular automaton “game of life”, Live Interfaces 2012, Leeds (UK)

Wyschnegradsky

Ivan Alexandrovich Wyschnegradsky (Ива́н Алекса́ндрович Вышнегра́дский) was a Russian composer primarily known for his microtonal compositions.

Pascal Criton, a french composer of contemporary music as well as a musicologist who studied Wyschnegradsky’s works, created an interactive piece inspired by Wyschnegradsky’s “ultrachromatic compositions” for association Puce Muse.

I designed a collective instrument able to produce complex polyrhytmic sequences of filtered sound texture. Each step of the sequence can be assigned a color nuance and a pitch, possibly micro-tonal. The result produces visual and sonic moires, reminding of Wyschnegradsky’s chromatic drawings.

You can get it from the Méta-Librairie website.

Meta-Screen

Turn a gothic church to a giant pinball.

Meta-Screen was a video mapping project led at Puce Muse, to transform any surface into a projection screen. Developments included tools to quickly map a shape or a contour, as well a real-time algorithm to interact with these shapes, like physics engine to make virtual objects bounce on architectural features.

Meta-Screen is available from Puce Muse’ Meta-Librairie.

App preview for the interaction with architectural elements.
App preview for the interaction with architectural elements.