Sagrada — Sample Accurate Granular Synthesis

 

Sagrada is an open-source Max package performing sample-accurate granular synthesis in a modular way. Grains can be triggered both synchronously and asynchronously. Each grain can have its own effects and eveloppes (for instance the first “attack” and last “release” grains of a grains stream).

You can get it from the Github repository:

https://github.com/vincentgoudard/Sagrada

Sagrada screenshot
sagrada.play~ will play grain synchronously or asynchronously (click for video demo)
Sagrada multilayers
sagrada.multilayer~ allows for running multiple streams of grains in parallel (click for video demo)

Sagrada was partly developed during my PhD at LAM. It was inspired by the very good GMU tools developped at GMEM (and its sample-rate triggering) and the FTM package developed at IRCAM (and its modularity). Not to mention all of Curtis Roads’ work on granular synthesis.

raspiCamGrab for Peauème by Gladys Brégeon

Development of an autonomous microscope camera device running in OpenFrameworks on a cased Raspberry Pi, for the art installation peauème by artist Gladys Brégeon.

The program is self-bootable with a hidden boot sequence so that it can be easily (and elegantly) started in the exhibition space. It allows for hue, saturation, brightness, RGB gains and contrast settings.

Code is open-source and available there : https://github.com/vincentgoudard/raspiCamGrab

Peauème, Gladys Brégeon
Peauème, ©2019 Gladys Brégeon

John — the semi-conductor (reactive web version)

John (“the semi-conductor”) is an open-source software designed to help collective free improvisation. It provides a constraint-based score generator and displays screen scores running on distributed, reactive web browsers.
The musicians can then concurrently edit the scores in their own browser. One of the original features of John is that its design takes care of leaving the musician’s attention as free as possible, relying on large colorful blocks and minimal text-data.

John is used by ONE, a ensemble playing improvised electro-acoustic music with digital musical instruments. John was presented at the TENOR’2018 conference in Montreal, CA [pdf here].

Table Sonotactile Interactive

Image ©Anne Maregiano.

The Interactive Sonotactile Table is a device invented for the Maison des Aveugles (“House of the Blinds”) in Lyon by french composer Pascale Criton in collaboration with Hugues Genevois from the Luthery-Acoustics-Music team of the Jean Le Rond d’Alembert Institute and Gérard Uzan, researcher in accessibility. The table was designed by Pierrick Faure (Captain Ludd) in collaboration with Christophe Lebreton (GRAME)

I coded the embedded Arduino boards as well as the Max patch for the gesture/sound interactive design.

The Table Sonotactile Interactive is part of a larger project : La Carte Sonore by Anne Maregiano at the Villa Saint Raphaël: https://www.mda-lacartesonore.com.

mp.TUI — a Max package for multitouch screen interaction

mp.TUI is a Max package with OpenGL UI components ready for multitouch interaction (using the TUIO protocol).

It was presented at the ICLI’2018 conference in Porto and was used in a series of projects including the Phonetogramme, Xypre and FIB_R.

Sources available on Github : https://github.com/LAM-IJLRA/ModularPolyphony-TUI

A few reactive UI components.

Dynamic cursors tracking placed objects

Dynamic semi-stable cursors

 

FIB_R / forages

Live audio+visual performance by FORAGES.

Sounds and images are operating in real-time on stage.
FIB_R plunges us into a body, that of the optical fiber itself. The eye opens onto its invisible omnipresence, penetrates the network fabric and sounds out the running processes.
On stage, two performers enter an abstract dialogue made of textual, sonic and graphic data. This communication is caught up in a cycle of metamorphoses embodying the modalities of digital media. The network acts as a protagonist, an environment with its own rhythm and rules.
Manipulations of digital images (via multi-touch interfaces) and analog images (captured via microscope camera and endoscope) are performed live on stage. They generate and explore fiber as an organic environment, in which language, deconstructed then reconstructed, attempts to find its way from sign to poem.

FORAGES is Gladys Brégeon and Vincent Goudard.
Production : AIAGOS
Duration 40min.
Presentation [pdf].
Technical rider [pdf].

TEASER :

 

Downloadable pictures

Previous performances

PANAM — accessible tools for digital art pedagogy

PANAM (Pédagogie artistique numérique accessible et multimodale) is a research and development project led by Puce Muse and concerned with the development and analysis of HCI strategies and tools for collective music practice with digital music instruments. It focuses on the accessibility of such tools for disabled people.

As part of the LAM team, several tools have been developed for the mapping, visualisation, and building of digital music instruments. They have been implemented as modules for the Meta-Mallette software (©PuceMuse), and are available as part of the LAM-lib, a software library for Max/MSP.

Publication

[pdf] Vincent Goudard, Hugues Genevois, Lionel Feugère. On the playing of monodic pitch in digital music instruments. Anastasia Georgaki and Giorgos Kouroupetroglou. ICMC/SMC 2014, Sep 2014, Athènes, Greece. National and Kapodistrian University of Athens, pp.1418, 2014.

Partners

 

 

LAM-lib — a Max package for digital luthery

The digital lutherie toolkit you need.

LAM-lib is a toolkit for Max/MSP providing all kind of useful goodies you need when building digital music instrument with Max. I started it during my work at the Lutherie Acoustique Musique lab. It is distributed under LGPL licence so that you can check it, fork it, buy it, sell it, use it, break it, fix it, trash it…etc. Just credit it.

Get it from GitHub.