AIM is a Max package helping to structure patches following a “Model View Controler” design pattern. Declare parameters and models, in possibly nested combinations, save presets, readily available in any other model instance. Create custom GUIs for your components and easily monitor and control any part of your patch.
The core part of the package was presented at the Sound and Music Conference (SMC’22) organized by GRAME in Saint Etienne, France.
John is an application meant for collective free improvisation, which was born out of the needs encountered in free improvisation practice with the Orchestre National Electroacoustique.
Namely, John was invented as a virtual companion to find stimulating answers for issues encountered in collective free improvisation, like precise timings for transitions between contrasting parts, articulations of large movements, or the proposal of unusual scores taking us off the beaten path.
It is made of two parts :
a score editor which can generate random scores based on constraints and probablities defined by the user
a real-time “conductor” displaying the score during live performance
Its name refers to both John Cage and John Doe.
The original development was made with Max (quite a challenge!), then ported to a reactive web app.
Development of a “radio-roulette” Max patch for the “Atelier de Création Radiophonique”. The application is receiving a set of live radio streams across Europe. The user can then “launch” the roulette and the application is wheeling in a round-robin across the various radio streams.
Client : Atelier de Création Radiophonique” – France Culture
THE 4 CORNERS OF EUROPELive from Paris, a special program to celebrate the Radio Day of European Cultures By Philippe Langlois and Frank Smith Director Gilles Mardirossian Europe, we know, is an immature continent, where development is coming gradually. This program is not aimed to treat about political nor economical trends, but its purpose is to reinstate all the poetic power that this territory had. To achieve this, we shall connect – we shall hear them – with the four islands which are on the four corners of Europe : Sptizberg, Acores, Canaries, and Cyprus. Initially build as a showcase, this program will associate for each country a variety of several sounds streams : some good traditional music, a compilation of documentary archives, a mixture of landscape sounds as well as the live broadcast of local webradios and the satellite communication of the weather forecasting centers which are on site. The responsability of the final product will be the one of the person in charge of the program, who will have total freedom to compile the various sounds collected.
Sunday, October the 14th, 2007 from 10h10 PM to 11h30 PM
filigram is an expressive tool based on drawing gesture, gathering on the same canvas doodles made by people of different cultures in various contexts.
Filigrams are hand-drawn drawings made on a 2D surface, in a 3D world. Thanks to computers memory, this virtual “sheet of paper” becomes infinitely wide and allows for navigating inside the drawings.
This app was made originally made as a public-space installation where people could share a collective experience of drawing on the same canvas. Perspectives on others’ drawings sometimes leads to graphical compositions that could only be seen from a specific point in the virtual space, somehow like the paintings by Felice Varini.
Originally developped with Max, Filigram has been implemented in Java/Processing for availability in the browser, and OpenFrameworks for iOS/android support. Now outdated, the code is being refactored before moving to an open source repository at GitHub. Please contact if interested in the meantime.